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Interactive Applications for Sketch-Based Editable Polycube Map

In this paper, we propose a sketch-based editable polycube mapping method that, given a general mesh and a simple polycube that coarsely resembles the shape of the object, plus sketched features indicating relevant correspondences between the two, provides a uniform, regular, and user-controllable quads-only mesh that can be used as a basis structure for subdivision. Large scale models with complex geometry and topology can be processed efficiently with simple, intuitive operations. We show that the simple, intuitive nature of the polycube map is a substantial advantage from the point of view of the interface by demonstrating a series of applications, including kit-basing, shape morphing, painting over the parameterization domain, and GPU-friendly tessellated subdivision displacement, where the user is also able to control the number of patches in the base mesh by the construction of the base polycube

J. Xia, Y. He, and S.-Q. Xin are partially supported by AcRF69/07 and NRF2008IDM-IDM004-006. J. Xia is partially supported by the freedom explore Program of Central South University(NO.2012QNZT058) and Doctoral Fund of Ministry of Education of China (NO.20120162120019). I. Garcia and G. Patow are partially supported by Grant TIN2010-20590-C02-02 from Ministerio de Ciencia e Innovacion, Spain. The authors would like to thank the anonymous reviewers for their comments, I. Castano (NVIDIA Corporation) and F. Gonzalez for support, and the Stanford three-dimensional Scanning Repository, AIM@Shape, K. Crane, H. Alvarado, and J. Johnson-Mortimer for the three-dimensional models. Part of this work has been presented in ACM Symposium on Interactive three-dimensional Graphics and Games (I3D’11)

Institute of Electrical and Electronics Engineers (IEEE)

Director: Ministerio de Ciencia e Innovación (Espanya)
Autor: García Fernández, Ismael
Xia, Jiazhi
He, Ying
Xin, Shi-Qing
Patow, Gustavo
Data: 2013
Resum: In this paper, we propose a sketch-based editable polycube mapping method that, given a general mesh and a simple polycube that coarsely resembles the shape of the object, plus sketched features indicating relevant correspondences between the two, provides a uniform, regular, and user-controllable quads-only mesh that can be used as a basis structure for subdivision. Large scale models with complex geometry and topology can be processed efficiently with simple, intuitive operations. We show that the simple, intuitive nature of the polycube map is a substantial advantage from the point of view of the interface by demonstrating a series of applications, including kit-basing, shape morphing, painting over the parameterization domain, and GPU-friendly tessellated subdivision displacement, where the user is also able to control the number of patches in the base mesh by the construction of the base polycube
J. Xia, Y. He, and S.-Q. Xin are partially supported by AcRF69/07 and NRF2008IDM-IDM004-006. J. Xia is partially supported by the freedom explore Program of Central South University(NO.2012QNZT058) and Doctoral Fund of Ministry of Education of China (NO.20120162120019). I. Garcia and G. Patow are partially supported by Grant TIN2010-20590-C02-02 from Ministerio de Ciencia e Innovacion, Spain. The authors would like to thank the anonymous reviewers for their comments, I. Castano (NVIDIA Corporation) and F. Gonzalez for support, and the Stanford three-dimensional Scanning Repository, AIM@Shape, K. Crane, H. Alvarado, and J. Johnson-Mortimer for the three-dimensional models. Part of this work has been presented in ACM Symposium on Interactive three-dimensional Graphics and Games (I3D’11)
Format: application/pdf
Accés al document: http://hdl.handle.net/10256/11983
Llenguatge: eng
Editor: Institute of Electrical and Electronics Engineers (IEEE)
Col·lecció: info:eu-repo/semantics/altIdentifier/doi/10.1109/TVCG.2012.308
info:eu-repo/semantics/altIdentifier/issn/1077-2626
info:eu-repo/semantics/altIdentifier/eissn/1941-0506
info:eu-repo/grantAgreement/MICINN//TIN2010-20590-C02-02/ES/AVANCES EN REALIDAD VIRTUAL PARA APLICACIONES PUNTERAS-UDG/
Drets: Tots els drets reservats
Matèria: Infografia
Computer graphics
Títol: Interactive Applications for Sketch-Based Editable Polycube Map
Tipus: info:eu-repo/semantics/article
Repositori: DUGiDocs

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